You can spawn hostile/friendly gnomes(Start your gnome wars today!).He pretty much doesn’t give a damn and will gladly shove a boot so far up your arse that your breath will smell like shoe polish! What this addon does great: This guy is suffering from a Napoleon Complex so don’t mess with him too much, luckily for you tho, it’s up to you whether he can be hostile or not. He’s either in space or anywhere else you left him on the way to White Forest(you lazy bum) You should consider yourself lucky, in Garrysmod you don’t blink, so you can keep this guy in place for all eternity. To those who faced the horrors of SCP: Containment Breach, will very well know this sweetheart - he’ll follow you, gladly teleport behind your back and break your skinny neck in a heartbeat. Now, now boys - there will be a funny addon here and an adventure addon there, but uh, enough talkin’, lemme show you my favorite NPC addons! 10. Most of these addons will be horror-related cuz they appeared the most attractive to me and they’ve seemed like most work was put into them.
Except now, the NPC feature doesn't work, which is a real pain in the ass.You wanna know what are the coolest NPC addons ever?ĭo you like to be chased by a disfigured, 7 feet lunatic with a chainsaw? You came to the right place, cuz I’ll be showing you a list of my favorite NPC addons for Garrysmod - they come from different games/mods(Crack-Life, Amnesia: The Dark Descent, Dead Space, and many more). But the loading times were, so one problem solved.
It's much better than 8.3a, but still the model and spray bugs weren't fixed. It does much better than v8, but, like before, there were still plenty bugs. He shortly releases a bug fix for v8, but it too is terrible, such as very long loading times just to name one. Many bugs, such as the problems with the spray, and models bit I mentioned above. Once again, UGM comes to the rescue, but Garry later on releases Gmod v8, the most terrible version known to man. Shortly after UGMs release, Garry implemented many of UGMs concepts, but some of them failed. There is a modification for Gmod out there called Ultimate Garrys Mod, making Gmod much more fun, user friendly, and adds many more things such as NPC spawning. Garry has become a stuck-up prick over time, and trash-talks plenty of people. Lately, Garry has been getting really bad at programming Garrys mod, and now a player cannot change his or her spray, or model without going through the cfg file, and many people complain about that, and usualy end up banned on Garrys forum, because Garry doesn't want to hear it. A modification for Half life 2 in which allows you to spawn any object or ragdoll from the game Half Life 2, and now Counterstrike Source.
A second, multi-purpose gun called the Tool Gun can perform many tasks such as weld objects together or rope them together with ropes or controllable winches, plus hanging lights and lamps, doors and buttons, or whatever the community is able to code it to perform. Garry's Mod allows players to manipulate props from any Source engine game installed on their computer (or ones created by the community) using the Physics Gun, or Physgun, a blue version of Half-Life 2's Gravity Gun (the same model as the Super Gravity Gun at the end of Half Life 2 as well as some parts of Half-Life 2: Episode One) that allows objects to be picked up from any distance, adjusted in mid-air and frozen in place. After the tenth version of Garry's Mod, the mod was no longer referred by its number and just called Garry's Mod. Since then, the game has gone through various versions, adding more and more features until it became the game based mod it is today. It started out as a mod that allowed users to rope things to go together, and it made the pistol shoot out manhacks and other things to build.
Garry's Mod was created in 2004 by Garry Newman's Team of Developers. It is a nonlinear physics and role playing video game that allows the player to manipulate objects and experiment with physics. Garry's Mod or GMod is a modification for the Source game engine.